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gamification
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Federico Danelli
Online education, second part
A formal study of games
Online Learning: lessons to improve your lessons
A Formal Study of Games and Game Design
Bandersnatch, Netflix and the importance of expectation
Italy who plays (intelligent games): survey’s open data
Educational hack: “Keep Talking and Nobody Explodes”
Easy lo learn, difficult to have fun
I wish you…
Engagement Design Summit: get a free ticket (before they expire)
Draft: a formal study of games
“Drifted”: a game giveaway
“Machinations” Tool
“Killer Apps” for Gamification
Is gamification broken?
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