Welcome Gamers and Players,
today I’ll share an interesting article I found in the Web.
It talks about the “gap” there is between an easy gamification strategies (using a ready-to-use platform, for example) and a complex and rich gamification strategies.
Steve Bocska talks about the steps needed after capturing the audience, also talking a little about gamification “ecosystems” and its development in the last years.
He has a vision of long-term I agree with… also if he’s still very focused on marketing and communication.